Thoughts for Future Ideas/Concepts #8: Hero

Discussion

Hero:

Sometimes I have thoughts about the player named as the Hero ingame. What about them? Maybe something story-related. What are the Heros exactly? Why are they there? A logbook for them and artworks sounds cool.

Integrating game mechanics about them are there already but are very rare in contrast of everything like getting more xp upon a win against the Hero.

Hero Stats for Playing:

The stats are there. But would be cool if something happens if something certain is reached for certrain stats. It is hard to implement because of balancing but sounds cool.

Story Mode:

Coop based game mode using hero stats from the standard gameplay.

Endless Mode:

This too sounds cool with the hero stats. Fighting endless stronger enemies through the stats. And hoping for specific cosmetics to be rewarded to.

My Words:

As usual these are just thoughts. There is no meaning of this post specific.

What of mechanics do you think of if you hear about "Hero"?

Posted Jun 25, 2026, 5:03 PM UTC

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