Modding ideas?
Hi Reddit!
**Currently trying to "vibe-mod" FP1 for endless gameplay, but unfortunately, I've run out of ideas. **
Here is what's in the working prototype for House upgrades so far:
- +1/+2 Heat upgrades
- Space/Capacity increase (from 10 to 12 citizens)
- Individual heaters for houses (both ideas inspired by Frozen Planet mod)
Future plans:
- Scout tree (faster exploration time and Automaton scouts)
- Storage tree (increased capacity and lower resource costs)
Of course, all these upgrades will be extremely costly to balance things out.
Any ideas for further improvements or features? What else would fit this?
Posted Jun 26, 2026, 8:55 PM UTC
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