What are your Top Tomb Raider Hottake? TR AoD iIt's better than you think!
I’ll start with two that always come to mind right away...
Tomb Raider VI: AoD isn’t as bad as people often say, and it’s actually pretty solid.
It’s definitely better than its predecessor and actually has a good storyline especially because it was the first time I felt like Lara had a real personality.
Before that, she always seemed to me like she was effortlessly superior to everything without any weaknesses, but in AoD, it felt different to me...
I’d say, give the game six more months of development time and release it instead of mid-2003 somewhere between spring 2004 and fall 2004, around September, October, or November 2004 for the holiday season, and it would definitely have become a top-tier Tomb Raider game, been 2-2.5 times as successful, and built on its past successes.
I say release the game once it’s fully developed, with solid controls and a solid storyline for example, in November for the 2004 holiday season or in the spring of 2004 and start a strong promotional campaign 3 months beforehand.
Boom immediately +1 million sales maybe even ~1.5 million; after 1 year, 4 million; and after 2.5-3 years, about 6-7 million overall, of which the 2.5 million it has reached to date would come in the first 5-12 months.
The Tomb Raider Classic era accounted for 90% of Tomb Raider’s peak period and is better than the 2010s Tomb Raider reboot series.
I’ve been playing Tomb Raider for a very long time since my early teens, to be exact which was decades ago.
I also played the later installments from the 2000s TRL, TRU, and TRA which I wrote about a few months ago.
I played them back when TRL, TRU, and TRA were still current, and they didn’t captivate me as much as the predecessors from the Classic era/Classic series.
TRL and TRU never really grabbed me that much.
Sure, with TRL, almost the entire game or rather, the IP was revamped in terms of
Lara’s mechanics, the gameplay mechanics, and so on but I don’t think the story is any good.
For one thing, it’s not good, and for another, it could have easily been a bit longer.
No, not a 10-year trilogy, but maybe 13-15 levels or so.
I warmed up to TRU even less; I don’t know what it is, but it just doesn’t have that certain something that the previous games had...
But what are your Top Tomb Raider Hottakes/takeaways?
Posted Jun 27, 2026, 10:20 AM UTC