if you mirror an animation question
(if there's no symmetry in the movement) and you mirror an animation of a character
just so that the other hand becomes the dominant one
will the animation remain natural?
Or what steps need to be taken to make it natural
I'm doing this in blender 3d software but i just need the info right now, if you also know the steps i need to do in blender let me know thanks
Posted Jun 29, 2026, 11:24 PM UTC
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