Ranger needs Favored Enemy refresh on short rest.
With Hollow Warden out. We can see the design space is shifting from adding minor effects to Favored Enemy / Hunter's Mark usage, to eating charges to power new abilities.
Besides Rogue, every over class has a basic resource they get back on a Short Rest.
Flash of Genius, Rage, Bardic Inspiration, Channel Divinity, Wild Shape, Action Surge/Second Wind, Ki Points, Sorcery Points, Pact Slots, Arcane Recovery
If you are designing a whole class/subclass at least mostly built around a specific abilty, it needs to be more readily available.
This is my petition for Ranger to get back a use of Favored Enemy per short rest, and eventually (late game), a use back on initiative if they have none.
Posted Jun 29, 2026, 11:35 PM UTC
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