WYRD: Descend Into Fate
I've been hacking around on this nethack/rogue inspired game. It is a proof of concept at this point and I'd love initial thoughts. My initial thought was to build out a game engine that could back multiple renderers. The first two renderers are telnet and web via three.js. I'm going to work on a native renderer as well. Any feedback is greatly appreciated.
Posted Jun 29, 2026, 11:36 PM UTC
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