Climbing in games
Random thought… I find climbing in video games very fun but an observation about them is they’re often like the most safe thing you can do in a video game because it’s often on like a rail or track and you follow along and jump up down left right diagonal when needed and you’re good. And I like it like that in the games in which I’ve encountered that, like uncharted and god of war and what not, you don’t want it any other way in those games because it would like fuck up the flow. But in real life it’s like very strenuous obviously lol. And very easy to fuck up and die. It’d be interesting to see a game play with that idea more. How can climbing feel more DANGEROUS In a video games? And like strenuous… more of a test of endurance.
Posted Jul 3, 2026, 6:11 PM UTC