Every change seems designed to make tank less fun to play. Can anyone make sense of it?

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The queue times are longer than they've ever been, because no one wants to play tank. And I completely understand that. There's no gratification from playing tank, you are only a punching bag.

I thought for sure they would fix this, but the changes the last seasons have served to make tank feel worse than ever, which has me really confused.

I get that the kiriko and mercy players are the ones selling skins, but won't they leave the game if the queue times are this long? I've never experienced such bad queue times before on dps and support.

There's so many easy and obvious ways to make tanks have fun, without breaking the game. But they are choosing not to apply any of them.

Can anyone figure out why?

My own best guess is that they're trying to get dps-players to play tank, by buffing heroes like Hog.

Posted Jul 3, 2026, 6:12 PM UTC

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