problem with chickens

Build

so, i got an airship (aeronautics) and it needs chickens for super heated blaze burners. i use an addon called ultimate factory that adds some recipes that i need. and the reason im using super heated instead of regular with dripstone lava generators is because i need alot of lava for the factory i got onboard. and in ultimate factory i can make lava by superheating cobblestone in a basin and mixing it. so, lava for factory, superheated blazes under it. and since i already am producing blaze cakes might as well make the entire thing run on superheated. anyways, so, i ofcourse need chickens on board for the cakes. 120 of them to be exact for a total of 26 burners to be maintained (a bit more than needed cause i wanna be sure i dont fall off of the sky). my problem is that the sheer amount of chickens is causing the game to behave weirdly with redstone and all of my circuits are breaking because they rely on timing. how do i fix it. will moving the chickens idk like 30 blocks away from the important stuff fix it by simply moving them from the chunk? or will they still affect the redstone if they are loaded even if they are in a diffrent chunk? (i really hate working with entities)

Posted Jul 3, 2026, 6:13 PM UTC

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