Looking for advice on an all-purpose campaign ship
I'm planning to build a ship that can beat the campaign on its own (starting on Easy, since I'm bad at the game).
I have a few questions:
- How large should the ship be?
- How much armor is generally recommended, and where should I prioritize it?
- What weapons work best for a reliable all-round campaign ship?
- What defensive systems should I include? For example, anti-missile lasers, CIWS, decoys, LAMS, etc.
I'm looking for a balanced design that can handle most campaign encounters without relying on support ships. Any general building tips or common mistakes to avoid would also be appreciated.
Posted Jul 3, 2026, 6:18 PM UTC
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