Solo dev here — I'm building a free browser RTS about Chhatrapati Shivaji Maharaj's capture of Torna (1646). You win by earning the countryside's trust, not by deathballing. WIP, would love feedback on the idea.

Discussion

I've always felt our history deserves better than textbook rote — so I'm building Rise of Swarajya, an RTS concept about the Torna campaign where the core resource is legitimacy, not gold or army size.

You protect villages, tax fairly, free captives, build wells and schools — and as the countryside turns to you, the fort's garrison loses its grip until the killedar surrenders without an assault. Fighting exists, but governing well is the stronger strategy. That's how he actually won it.

🎮 Play free in your browser (no install, ~2 MB): https://rise-of-swarajya.ajinkya.ai

📖 Full story + the concept art from over the years: https://ajinkya.ai/rise-of-swarajya/

Being upfront: it's a rough work-in-progress — placeholder procedural graphics, raw balancing. Solo weekend project, and I've used AI heavily to speed up the coding (the design, research, and commissioned artwork are mine).

I am building this in my free time at nights & on the weekend. Would love your feedback on the idea itself. The game is not in fully playable state but concept of what all I want to build is there.

https://preview.redd.it/0rq935ccb9bh1.jpg?width=3260&format=pjpg&auto=webp&s=a382501f8bdaaef1de0e5b7c6d6cd14ecb9c3a79

https://preview.redd.it/0a7we2ccb9bh1.jpg?width=3260&format=pjpg&auto=webp&s=848725e441788885d6568d6ff29adde6e1cc3bc3

https://preview.redd.it/9cdw2ufdb9bh1.jpg?width=3260&format=pjpg&auto=webp&s=fb1cf38d6555e85f24122baca6388659e38ed4e5

Posted Jul 4, 2026, 6:34 PM UTC

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