I launched 2 games. Polar opposite of each other.
First app
My first app took 1 year. It's a fun walking app that you collect eggs and hatch them with your steps. I spent a lot of time tweaking/adding making it "perfect". It's been launched for 3 months now and people do love it and it's making okay money. ( I can't post it in the walking subreddit which would probably get me 1-2k users)
2nd app
Had a fun idea took 3 weeks to make a maze escape game. Very light, no sign in/up. You just download and play. It has ads and remove ads for 2.99. It's nearing 10k downloads in the first month. I had 0 expectations for this game but it was a good fun one to make.
You just have to roll with what you're making. Release it early. I have no feedback in my 2nd game so I have no clue how much people enjoy it or not. I just released another mode this week and a proper map level. Don't wait till it's perfect. Let the market tell you. I also did not pay for any ads for my 2nd game (I did do paid ads for my 1st game in the 2nd month). Full transparency!
Posted Jul 6, 2026, 8:51 PM UTC