The Sentry/The Void
CLASS: VANGUARD (With support elements)
HEALTH: 600
R2: Matter Energy (Ammo 5)(Slow Reload)
Fires an orb of energy that slows enemies and heals allies
L2: Ground Quaker
Sentry slams the ground, the ground launches up, creating a small rock shield with short health. Teammates behind it gain over shield
O: Earth’s Sentry
Prepare for flight, creating a crater that heals allies and damages enemies in the aoe, then take to the skies for 9 seconds, you fly fast and provide over shield to any allies you fly over.
ULTIMATE: LIFE MATTER HEALS!
The Sentry screams loudly and then release a pulse that regenerates dead allies, unlike Adam’s ult however, it’s a single short pulse rather than a long state where anyone who dies in the time can come back
L1: The Void (14 Second Cooldown)
The darkness takes over, you are consumed by the void
HEALTH: 650
R2: Heat Vision (Ammo 100)(Reloads over time)
The Void shoots a translucent beam from his eyes that pushes enemies backward.
L2: Dark Matter Energy (HOLD)
The Void lifts his hand up, and for 4 seconds anyone nearby who’s caught in his crosshair gains an effect similar to Cloak’s darkness blinding effect for 3.5 seconds.
O: Earth’s Demise
The Void launches upward, he then slow falls down. This move helps in combo with his L2
ULTIMATE: EMPTINESS OF THE VOID
The Void laughs and then takes a few seconds to charge up to releases a pulse of darkness that marks any enemy caught in it. The Void can then use his L2 to instantly turn any marked enemy into a shadow smear (like in thunderbolts movie). The Mark lasts for 6 seconds.
Posted Jul 6, 2026, 8:54 PM UTC