Snail Tier 3 Fire Damage

I can’t be the only one that thinks this unit’s jump from tier 2 to 3 is way too huge. Just 5 or 6 of these is a win condition because they will melt your entire frontline, so you MUST counter it or it generates way too much AoE damage and shreds everything.

But it is insanely hard to counter because it has massive base health, so it isn’t killed quickly and when paired with engineers, it shreds your divers so efficiently they may as well not exist while being formidable and beefy fighters themselves.

The cleanest answer is to run snipers but even with engineers, those get one shot by shellbros. Entire strategies are bad because they specifically cannot beat this combo.

They either need nerfs to tier 3’s fire damage, be easier to kill or we need more units that counter it imo.

Posted Jul 6, 2026, 9:02 PM UTC

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