Using redstone to increase and decrease environmental ambient noises and particles on demand.
I am building a resin farm but looking to add some whimsy around it. I want to use the environmental ambient feature of placing items on or around blocks to generate sounds and particles. I want to be able to ramp it up and down based on certain conditions. Has anyone seen anything like this?
My first attempt was trying to grow extra eye blossoms on pale moss but that didn't quite work as planned.
Posted Jul 9, 2026, 7:50 PM UTC
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