a horror game where you have to survive different entities

Basic Idea

ROOTS

Genre**:** Analog Horror / Survival Horror

Set in the late 1800 to early 1900s, ROOTS follows a secret task force investigating four mysterious entities that have begun appearing across various countries. Unknown to humanity, these beings were created by an eldritch god known as Vitae to punish the world for humanity's countless sins.

Each creature has its own unique behavior, abilities, and method of hunting, forcing players to uncover the truth behind their origins while surviving encounters with them. As the investigation continues, it becomes clear that every appearance of these entities is connected to a much larger mystery—and that each of their births brought disaster to the world.

The game would combine atmospheric exploration, investigation, and survival with an analog horror presentation inspired by emergency broadcasts, eyewitness reports, and found footage.

each chapter will be a different person each time, and the creature will change for each chapter also.

there will be different tasks that the person needs to complete before progressing to another chapter.

Posted Jul 10, 2026, 5:59 PM UTC

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