Did version 1.0 bring noticeable improvements to pathfinding and dungeon layout?
I read the patch notes, and apparently both of those things have been improved.
Are dungeons fun now, and is it finally worth building a nice base? Back then, you had to build bases so far apart and open that your pals wouldn't get stuck every few meters, which made base building pretty difficult.
Posted Jul 10, 2026, 7:25 PM UTC
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