Dev Request: Follower Mechanism in game
Hi Devs,
I would like to request a function in game for a Follower mechanism.
Night time (vampire)- if you bite an NPC and they eventually turn to a vampire, you can have up to 3 vampires who you turned follow you. You can command them, interchange them with others you bit and turned. In the menu you can track them and their stats or status as they turn. There is a game world impact when they are turning as well. As they progress I’m being turned to a vampire, their behavior changes in the community. Others point out they are acting different, not showing up to things, and maybe they even start attacking others in their town if they’re aggressive.
Day time (human)- you can pay people to accompany you like a mercenary or companion. It can be temporary as long as you have the coin to support them.
Thank you!
Posted Jul 11, 2026, 1:15 PM UTC