Trap Mastery Concept

📝 Fan-Made

Text- "Gee, I sure hope nothing can go wrong. *The very innocent bear trap placed on the plank*"

Quests:

-Own Moai (I cant find the emoji)

-Trap 650 people

-Place down 1000 traps

-Slap 300 trapped players

Perks:

-New types of traps

-Able to place up to 20 traps

-Traps dont go away until someone steps in them

-R to use Replace

New traps:

-Similar to tinkerer, placing traps will cost you metal, you start with 10 metal and gain metal by trapping people, or once all your metal is gone it'll replenish and put you on a 15 second cooldown

There are 6 traps in total

Normal (The same trap youre used too, costs 1 metal)

Floater (Can be placed over the void, costs 1.5 metal)

Explosive (Explodes the opponent when trapped, dealing 60 knockback, costs 3 metal)

Homing (Slowly crawls towards the nearest player, Costs 5 metal)

Dismember (Takes away every limb, meaning they cant slap or move, costs 4 metal)

Bleeder (Causes people caught to bleed, dealing 1 tick damage for 10 seconds, costs 2.5 metal)

Replace:

By pressing R near a trap, you can pick it up and move it somewhere else, but this will lower your walkspeed to 10, pressing r again will place down the trap (This has a 6 second cooldown)

HOWEVER.

By HOLDING r near a trap, you pick it up and can toss it up to 20 studs away, this has a SEPRATE 15 second cooldown

Posted Jul 11, 2026, 1:43 PM UTC

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