The damages to the server of the controversial update...
It's been more than a month since the DonutSMP update and let's sum up all the damages it caused.
1./shop item is hella expensive
if you are not giga rich, every crystal you explode, every xp bottle you splash, every golden apple you eat and every time you anchor IS a decision. What do you mean a totem is 45k? What do you mean a stack of xp bottle is 240k? You can burn through millions in a single fight!
- Quit making it 'vanilla'
There are lots of vanilla servers out there. We play DonutSMP for a reason - it's because of the non-vanilla cpvp, buy, sell, spawner and money system. Btw the shards and extra ranks are just making the server p2w. I know you can afk for shards but... seriously, 1 shard/ 10 minute might as well be forever.
- Controlling 'inflations'
I know prices of everything is sky rocketing so you want to remove sellmulti. But now you just made the /sell 3x for EVERYONE as a temporary solution and that's a BIG mistake. Inflations are faster than what people are earning! Elytra went from 500m to nearly 900mil because of 3x sellmulti. Everything would have been fine if Donut didn't remove sellmulti.
- Player count
No need to explain. The player count halved because now every dollar is worthless, server now p2w and... It's just a lot less fun. If Donut sees this (which he probably won't) pls bring back some old features and CAREFULLY think of how you can improve the server.
I might receive lots of hate for saying these but this is my opinions of the server now.
Posted Jul 11, 2026, 2:31 PM UTC