r/RimWorld•
DreamyOrangz

Please, Combat extended but for base generation instead?

Discussion

Can someone make a mod that allows changes with the game's base generation? Currently most faction bases look like this and it's pretty sad. We've got gravships, giant armies attacking us, massive mods like save our ship 2, combat extended and so on. Let's finally get something for base generation.

I named it "CE but for base generation" since it seems that modifying files for base generation can break a lot of mods. At least that's what I was told. So why not just have one mod break compatibility with others and slowly work on compatibility later? Allow other mods to alter the main mod for their custom factions or what not.

Posted Jul 11, 2026, 8:54 PM UTC

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