In Veritas Tales: Witch of the Dark Castle, did Vanillaware veteran Yoshio Nishimura just make a TTRPG-like JRPG visual novel?

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Saw this pop up in my news feed this morning. From the write ups on Gematsu and Kotaku.

https://www.youtube.com/watch?v=IuLyNo2ckP0

https://www.gematsu.com/games/veritas-tales-witch-of-the-dark-castle

When the COVID pandemic began, Vanillaware artist and developer Yoshio Nishimura departed the studio and moved into the rural mountains outside of Nara. For six years, Nishimura rekindled his love of early fantasy “gamebooks,” which heavily informed his work on Dragon’s Crown, Odin Sphere and Monster Hunter. Now that isolated labor of love is complete, and like minded sorcerers can step back into an idiosyncratic realm of paper and pencil.

  • A Rich Fantasy Woven by Two Protagonists – Set in the plague-ridden capital of Erishing, the narrative centers on the Dark Castle, inhabited by a mysterious witch. Players choose between two protagonists — Havelock the warrior and Paneri the mage — to experience the narrative from two distinct perspectives.
  • Dice Rolls and Choices Shape Your Destiny – Your fate is determined by your decisions and the roll of the dice. Good fortune may save you from a crisis, but a single careless choice can lead to an unexpected death.
  • Over 300 Hand-Drawn Illustrations – Veteran creator Yoshio Nishimura, with over 30 years of experience in the industry, spent more than six years hand-drawing over 300 illustrations to bring this world to life.

Posted Jul 13, 2026, 10:39 AM UTC

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