Localization with AI
Hey everybody.
I'm developing a game in Italian (my own language), but of course I will need to translate the game at least into English, and I'd really like to translate it into many other languages.
I can't afford to hire a pro translator for all the languages — maybe just for English, but that's still a bit out of budget for me. In your opinion, how is using LLMs for localization seen? Is it a bad decision? Especially for languages that I can't really comprehend nor read, like Chinese.
Posted Jul 13, 2026, 10:48 AM UTC
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