I absolutely HATE getting host on this game. Here is why.

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Most people I'd say think that getting host is great. Yes, your shots hit instantly compared to everyone else's; however, your console is acting as a server that has to facilitate 11 or 17 (!) other connections all at once.

So when someone damages another person, your console is sending this info back and forth between everyone else's consoles.

This leads to extreme instability. When you get in a gunfight, your frames drop really bad. Anytime a significant event goes on in the game (back to back explosives, multiple kill streaks being in the sky at once), your game turns into a powerpoint presentation.

My frames and such freeze less when I join in games that are in session. But if I somehow get host through a host migration, or in the next match that follows, my game starts to run like complete dog water. Any time I engage in a gunfight, my frames almost half.

The funny thing is, this SAME issue plagued the Wil version of Call of Duty Black Ops and Modern Warfare 3 (if any of you even played the Wii years back) -- I really hope Iron Galaxy can fix this and the dead zone problems.

If these two issues get fixed, I feel that the experience would be so much better for everyone.

Posted Jul 13, 2026, 4:34 PM UTC

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