Protect should not stop certain secondary effects on moves
In my opinion, I get that Protect, well, protects the Pokemon. But it makes no sense for certain secondary effects to not apply, just because the Pokemon protected itself.
Examples:
Hyper Beam would still need to recharge
Close Combat still gives stat drops
Torch Song still increases SpA
Stone Axe still sets up rocks
Mortal Spin still clears hazard
And so on.
It's not like just because I protected myself, or rather blocked an opponents move, that the opponent didn't actually use the move. I don't see how if I protect myself against Hyper Beam, that the Pokemon that used it now doesn't need to recharge.
I'd say this goes for misses too. Though some things like Stone Axe could be argued to set up rocks on impact
Posted Jul 23, 2026, 5:52 AM UTC
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