Now that mesmers are nerfed, can we buff the other classes?
Its like mesmer were nerfed but... they are still the best. Like nothing even changed to the meta because mesmers are just that much better than everything else. At this point I think there isn't much point nerfing mesmers any more because of core underlying issues.
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melee heroes suck because there is so much anti melee, they can be knocked down, they have to slowly walk over to each enemy while being snared, on top of that high enemy armor makes melee hit like a wet noodle. Also there is too much delay between heroes using skills so stuff like dagger spam doesnt work. Melee heroes have low energy pools and simply dont bring enough to the table in terms of party support
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pet heroes suck, they suffer from same problems as melee heroes and the pets have different stats like beetles being better/faster than jahai rats for example. I am pretty sure the pets also eat ST charges
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rits, ele's and similar classes are all bad because of high enemy armor in HM. A searing flames ele should be an ultimate nuker, it brings nothing else to the table except damage and burn, it should be the highest damage in theory but the way the game works, only armor ignoring skills matter in this game
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monks only have one good damage elite which is RoJ and it sucks, even if it did 500 damage, its useless because enemies just scatter
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necroes are ok because of armor ignoring damage and minions but overall why would you pick it vs a mesmer? even SS has less damage than a mesmer and a mesmer brings so much more to the table
I hope one day we can see other heroes buffed by tweaking the game mechanics or simply tuning damage numbers
Posted Jul 23, 2026, 10:09 AM UTC