Having trouble setting up Mouse Cursor Relative
I've been trying to make a layout for Minecraft Java, and I've decided to dedicate the DPad to inventory movement. In order to simulate a snapping effect, I went for Mouse Cursor Relative.
After measuring the size of a tile, I have gone for increments of 54 pixels, so far, so good.
Got my measurements, a tile is 54*54.
When I press a direction for the first time, it works! It snaps to the exact position needed!
But when I go in a certain direction more than once at a time, it messes everything up and moves way more than needed.
What could be causing this? Is it Steam Input? a Windows setting? Maybe the way Minecraft handles mouse inputs?
Posted Jul 23, 2026, 10:17 AM UTC
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