It’s actually easy to justify an evil playthrough

Think about it, sure James might be a good dad, but we don’t know that for sure, and the vault seems like it could be a depressing place to live and grow up. I see alot of potential for isolation especially with the lone wanderer only having his/her father and Amata. The constant bullying and assumed judgement from the overseer. This is usually what I use to justify a morally bad fo3 playthrough myself.

Posted Jul 23, 2026, 10:21 AM UTC

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