No cancellation
I was creating a projectile with looping animations, how do I get it to not cancel your moves so you don’t have to wait until it’s finished??
Posted Jul 25, 2026, 11:28 PM UTC
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I was creating a projectile with looping animations, how do I get it to not cancel your moves so you don’t have to wait until it’s finished??
Posted Jul 25, 2026, 11:28 PM UTC