Thoughts? What would you add/change/remove in Emerald? Read description 👀
1. ADDitions
New Evolutions & Forms (Gen 4 Cross-Gen)
Male Ralts -> Gallade: Evolves via Dawn Stone (Psychic / Fighting physical attacker).
Roselia -> Roserade: Evolves via Shiny Stone (Grass / Poison sweeper).
Dusclops -> Dusknoir: Evolves via Reaper Cloth (Ghost-type physical wall).
Female Snorunt -> Froslass: Evolves via Dawn Stone (Fast Ice / Ghost pivot).
Magneton -> Magnezone: Evolves via Thunder Stone or magnetic location level-up (Electric / Steel).
New Typing (Gen 6 Fairy Type)
Counters Hoenn's heavy Dragon endgame (Drake, Rayquaza):
Gardevoir: Psychic / Fairy (adds Dragon immunity).
Azumarill: Water / Fairy (Huge Power + Fairy STAB).
Mawile: Steel / Fairy (defensive typing buff).
Altaria: Dragon / Fairy (via Mega Evolution).
Modern Quality-of-Life Tools
HM Key Items: Adds tools like Surfboard, Chainsaw, and Scuba Gear into the bag so you can explore without HM moves on your team.
Nature Mints & Stat Viewers: Items to change Natures, plus direct IV/EV readouts in the summary menu.
Portable Move Relearner: Relearn moves directly from the party screen.
DexNav / Following Pokémon: Track wild encounter stats and have your lead Pokémon walk behind you.
2. CHANGEs
Weather Ability Buffs (Gen 7 Updates)
Pelipper -> Drizzle (Standard 2nd Ability): Automatically summons Rain upon entering battle.
Torkoal -> Drought (Standard 2nd Ability): Automatically summons Sun upon entering battle for boosted Eruption and instant Solar Beam.
Portable Ability Changer
Instead of forcing rare encounters or hidden mechanics, use a portable item or an NPC in Pokemon Centers to swap abilities anytime
The Physical / Special Split (Gen 4 System)
Moves now deal Physical or Special damage based on the move itself rather than its elemental type:
Absol: Moves like Night Slash, Sucker Punch, and Knock Off use its 130 base Attack.
Crawdaunt & Sharpedo: Crabhammer, Waterfall, and Crunch become Physical attacks.
Gengar: Shadow Ball and Sludge Bomb become Special attacks (using its 130 Special Attack).
Sneasel: Ice Punch and Night Slash become Physical STAB moves.
Evolutionary Methods & Exploration
Trade Evolutions: Changed to use in-game items (e.g., Link Cable / Linking Cord item) or level-ups so you do not need trading.
Infinite TMs: TMs become reusable key items that do not break.
Indoor Running / Auto-Run: Toggle running without holding B, including inside buildings and gyms.
3. REMOVEs
REMOVE HM Move Requirements: You no longer need to dedicate 1 or 2 party slots to "HM Slaves" just to travel Hoenn.
REMOVE Single-Use TMs: Eliminates the risk of wasting rare move tutors or TMs.
REMOVE Overworld Poison Fainting: Poison stops draining HP at 1 HP outside of battle instead of causing your Pokémon to faint while walking.
REMOVE Mandatory Trade-Gating: Eliminates the requirement of having a second GBA console or emulator instance to complete the regional Pokedex.
REMOVE Tedious Level Grinding: Optional level caps and modern EXP share mechanics remove the need to grind wild Pokémon for hours.
Posted Jul 25, 2026, 11:43 PM UTC