Thoughts? What would you add/change/remove in Emerald? Read description 👀

Other Discussion

1. ADDitions

New Evolutions & Forms (Gen 4 Cross-Gen)

Male Ralts -> Gallade: Evolves via Dawn Stone (Psychic / Fighting physical attacker).

Roselia -> Roserade: Evolves via Shiny Stone (Grass / Poison sweeper).

Dusclops -> Dusknoir: Evolves via Reaper Cloth (Ghost-type physical wall).

Female Snorunt -> Froslass: Evolves via Dawn Stone (Fast Ice / Ghost pivot).

Magneton -> Magnezone: Evolves via Thunder Stone or magnetic location level-up (Electric / Steel).

New Typing (Gen 6 Fairy Type)

Counters Hoenn's heavy Dragon endgame (Drake, Rayquaza):

Gardevoir: Psychic / Fairy (adds Dragon immunity).

Azumarill: Water / Fairy (Huge Power + Fairy STAB).

Mawile: Steel / Fairy (defensive typing buff).

Altaria: Dragon / Fairy (via Mega Evolution).

Modern Quality-of-Life Tools

HM Key Items: Adds tools like Surfboard, Chainsaw, and Scuba Gear into the bag so you can explore without HM moves on your team.

Nature Mints & Stat Viewers: Items to change Natures, plus direct IV/EV readouts in the summary menu.

Portable Move Relearner: Relearn moves directly from the party screen.

DexNav / Following Pokémon: Track wild encounter stats and have your lead Pokémon walk behind you.

2. CHANGEs

Weather Ability Buffs (Gen 7 Updates)

Pelipper -> Drizzle (Standard 2nd Ability): Automatically summons Rain upon entering battle.

Torkoal -> Drought (Standard 2nd Ability): Automatically summons Sun upon entering battle for boosted Eruption and instant Solar Beam.

Portable Ability Changer

Instead of forcing rare encounters or hidden mechanics, use a portable item or an NPC in Pokemon Centers to swap abilities anytime

The Physical / Special Split (Gen 4 System)

Moves now deal Physical or Special damage based on the move itself rather than its elemental type:

Absol: Moves like Night Slash, Sucker Punch, and Knock Off use its 130 base Attack.

Crawdaunt & Sharpedo: Crabhammer, Waterfall, and Crunch become Physical attacks.

Gengar: Shadow Ball and Sludge Bomb become Special attacks (using its 130 Special Attack).

Sneasel: Ice Punch and Night Slash become Physical STAB moves.

Evolutionary Methods & Exploration

Trade Evolutions: Changed to use in-game items (e.g., Link Cable / Linking Cord item) or level-ups so you do not need trading.

Infinite TMs: TMs become reusable key items that do not break.

Indoor Running / Auto-Run: Toggle running without holding B, including inside buildings and gyms.

3. REMOVEs

REMOVE HM Move Requirements: You no longer need to dedicate 1 or 2 party slots to "HM Slaves" just to travel Hoenn.

REMOVE Single-Use TMs: Eliminates the risk of wasting rare move tutors or TMs.

REMOVE Overworld Poison Fainting: Poison stops draining HP at 1 HP outside of battle instead of causing your Pokémon to faint while walking.

REMOVE Mandatory Trade-Gating: Eliminates the requirement of having a second GBA console or emulator instance to complete the regional Pokedex.

REMOVE Tedious Level Grinding: Optional level caps and modern EXP share mechanics remove the need to grind wild Pokémon for hours.

Posted Jul 25, 2026, 11:43 PM UTC

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