am i missing something or is the scarab(aoe missile artillery ship) really bad!
i was really excited when i got a scarab for the first time, immediately put it in, and i have done a few runs since, and the conclusion is that while it work well,, it suffer from a serious flaw, that is getting xp or kill for crisis/opportunities!
feel like its attack somehow doesnt count as it doing the killing most of the time so the ship barely get any xp, crippling its usefulness!
Posted Jul 26, 2026, 2:00 AM UTC
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