Are AI assets changing indie game development?
I'm curious how many indie developers are actually using AI-generated 3D assets during early development.
Not as final art, but as a way to test gameplay ideas faster.
I've been trying V2Fun for quick character drafts, and it's been useful for validating ideas before investing time in manual modeling.
Is anyone else doing something similar, or do you still build prototypes the traditional way?
Posted Jul 27, 2026, 7:01 AM UTC
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