Okay so I just did the chapter 13 boss fight

SpoilerDiscussion

Jesus christ what was that for bad design. Like the entire point of this game is that you have a lot of freedom of movement combined with your fighters sets. Why did they make a fight that is just basically the ultimate zoning character that can only be beaten by heavy attack spamming him into the corner. Like I am enjoying the rest of the game. Even find it hilarious how they somehow programmed the ai to think bunny hopping is optimal movement. But this was just frustrating

Posted Jul 30, 2026, 2:09 PM UTC

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