Some interesting changes
Looking at the new rulebook, lethality is an interesting change to damage. It affects the number of injury dice rolled after getting to 0 wounds. However, damage is a separate "special rule" on weapons. Eg. Damage (2).
So far on page 63 and the rules seem reasonable, although the gang books are very barren, and will certainly need those journals. Theres no Juves, but there is rookies. Also the costs of the hangers on are much higher, with the rogue doc at 90 and ammo jack at a 100. So my worry of spam is mostly saved. Unlikely plasma weapon spam will exist as they got rid of the "two profile" feature on them and just made them dangerous to use at all times.
Posted Jul 30, 2026, 2:10 PM UTC
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