Will camps monsters become unique with mechanics?

Discussion

In Dota2 (and LoL) each camp of a map's side has unique monsters and they also tend to have unique mechanics and passives, even as rewards.

Knowing that the current concrete jungle monsters are a placeholder and that they only shoot, I think it's very likely they'll be redesigned and be given also different thematic passives and behaviour.

I wonder however, what manner of cryptids would fit each location, and what behaviour and abilities would best fit them.

Posted Jul 30, 2026, 2:18 PM UTC

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