This is the brain scar play through
So I have 4 pawns over the course of 6 game years that have developed a brain scar from a shot to the head. One of them died from the flu after achieving zero consciousness.
I just found a heal mech serum inside an ancient danger. I immediately cured one of my colonist. I decide to open the caskets to release the ancients. One of them has a revenant vertebrae. I feel like I just won the lottery.
So in order to knock this one down and keep the other busy I cast vertigo pulse, claim some gran on the group and beckon on the one with an implant. I do not have any shock lances. But I do have tear gas launcher which I’m using to knock this guy out. Then the guy with the launchers gets targeted after coming out of a stun. Machine gun pistol hits the head 3 times. Bleeding injury, skull bruise, and a brain scar.
So right after healing one major injury, I receive another. Not necessarily complaining. But have you ever had a playthrough that just tests you to see how much you can take before your own mental break?
Posted Aug 2, 2026, 1:55 AM UTC