Sol not doing what it was before, terra constantly messing up defined work aswell, both going off task

Bug

I have been codex for a long time now. I feel like I know the ropes atleast until they change something again. I have been using it for unity style games and designing 3d printer models recently and its worked wonders. Sense this reset it has started making some crazy assumptions and going way off task, its struggling to complete app builds, and I have to really fight with it to make a simple 3d model. And once t

Sol is locked in and seems to understand, it randomly downsize or change something last minute or "forgets" to fix a proportion. This not only has costed me time and tokens, but filament too. I now have to check its work manually before printing which is probably for the best. But I feel like just after they reset things, ive been having to fight with the terra and sol alot more. It was better at tieing up loose ends before. Not to mention they are still ridiculously token hungry regardless whatever was done in the background to attempt to fix this. Even terra is eating usage relatively faster than claude code opus 5 on same reasoning levels. Overall ive always been a fan of codex over claude, but recently claude has been much more effective and I hate to say it. I would not mind an optional 5 hour limit so we can choose to regulate ourselves and choose how much of our weeky usage gets burned attempting to run a task. Especially when the model fails over and over on tasks its done flawlessly before.

Posted Aug 3, 2026, 10:39 AM UTC

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