What i think should be added to JJS skill builder.

Discussion

Here's a list of marvelous changes that weren't added as of yet that some of you can certainly agree on, i also wish to hear on some of YOUR opinions and what changes they should add.

  1. Rigs for custom model animations: This is something i have requested for a while. as most models look goofy and clunky when moving, one solution for this is making it completely static, which is just awkward and boring.
  2. Custom animation: this is an absolute MUST for a future JJS update, at we players are forced to use pre-made animations for our movesets. The problem is; this will likely result in the creation of inappropriate skills that will stain the skill building community.
  3. More effects: I'm guessing that a lot of you agree on this one, as there is tons of effects that should be there to solve multiple problems without the usage of meshes.
  4. Segmented physics of sorts: as of now segmented movesets are incredibly weird, as if you make a still projectile with a mesh or effects added to it it would still look incredibly awkward (though this doesn't bother me a lot I need this feature to be added as I will be making a dune worm themed creature soon)
  5. Domains: This is also a hollow part of skill builder as this is required for tons of movesets (especially the blue dagon moveset)

As i proclaimed earlier, I'd like to heed your opinions on this and what you think should be added.

Posted Aug 3, 2026, 2:03 PM UTC

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