How would Wow be as an Mmo vs what its today; if the expansions, seasons etc.. were focused on localized threats, grounded main villains that shaped Azeroth, everyday folks and classic Ally-Horde-Npc politics etc... instead of intergalactic multiversal godlike mambojumbo entities or gods.
For example like the Syndicate crimes of Alterac, or an extended inside of Scarlet Crusade as a whole?, or mercs of Venture company/ bucaneer sailors?,, corruption of Centaur clans, an extended look to the Defias brotherhood ?
I mean stories but about small scale classic heroes-villains-dungeons.
Posted Aug 4, 2026, 8:59 AM UTC
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