r/aigamedev•
MHZ-Dev

My First Android Game..

Commercial Self Promotion

I have been vibecoding random stuff since vibecoding started. Catch Them Cats was the first game I got an AI to build. Simple idea just so I had a project to learn from. Tap cats to catch them and score, back then the best I could produce with AI was random blocks that were clickable anything beyond that was extremely broken. I recently thought why not go back and redo this game with whats available today and it's crazy to see how good AI has got. This was made and shipped within a month by someone who does not know how to code at all. Custom 60 FPS physics engine, complex multi-power-up state machines, cloud-synced global leaderboards, native Android push notifications, Google Play billing, and AdMob monetization. All written 100% natively in pure Kotlin and Jetpack. First completed game I have shipped and I am pleased with it. Check it out if you want, try and beat my highscore? 👀 Even if nobody plays it my professional testers (wife and lil bro) play it and enjoy it and that is good enough for me 😄

https://catchthemcats.vercel.app (Website has Google Play link)

❤️

Posted Aug 5, 2026, 1:27 PM UTC

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