Marvel's Daredevil (Insomniac)
So, I've been really thinking about the idea of a Daredevil game that is almost completely modelled on the current gameplay mechanics of Insomniacs Spiderman game. Using grappel swinging, 'spidey sense' and takedowns. But imagine a 'sonar' component where the player can turn off or on (accessibility settings) where you only see via sonic input that is made around you. Hells Kitchen would generate enough ambient noise, but there's be areas that are quieter making 'vision' less detailed.
Significantly difficult sequences where certain enemies deliberately don't make noise so Matt has to use the environment to make noise and see.
I feel this game would be a perfect prequel to the Spiderman series where we play as Matt during the 5 years Peter has been spiderman leading up to him taking Fisk down.
I'd absolutely love this game, they could take my money right now.
Posted Aug 5, 2026, 1:29 PM UTC