I made my first map…

Map Editor :archie:

I want to preface this with the fact that I am horrible at any visual arts, I just enjoy the game mechanics. Sadly there wasn’t the ability for me to implement the map exactly how I wanted to, so I did the next best thing imo.

The map is inspired by the idea of plinko where the ball/coin/whatever drops and hits pegs along the way randomly choosing one direction or the other.

How I did this was I randomly generated some numbers and then made the path at which each bloon takes based on those random numbers for each round. The green paths indicate a “jackpot” which means there is a benefit to a bloon being on that path, the tan is a “zero” meaning that there is a penalty for a bloon being on that path, and the other paths are neutral.

The penalty is either increased bloon speed or partial bloon immunity depending on which path, and the benefit is decreased bloon speed.

I don’t actually remember off the top of my head which rounds have which paths, but the goal was to make it as “confusing” as to which path it would take as possible.

Please check it out.

Can you beat this custom Bloons TD 6 Map? https://join.btd6.com/Map/ZFVGUKB

Posted Aug 5, 2026, 1:30 PM UTC

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