Upgraded Inkling for Smash 6
Customiseble inkling concept if we get "Better" customisation in smash 6 than smash 4 with more balanced options(bc we approximately get less characters so more time to make the customisation better)
Neutral special:
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Normal Splattershot
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Blaster (Slower and explosive)
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Charger (Chargeble for more damage and reach, stronger on range like staff, )
Side special:
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Normal roller
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Carbon roller (Faster but does Small knockback doesnt bury, less damage)
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Dynamo roller (Slower but much more damage)
If used in the air it makes a vertical hit that spikes on hit and shoots ink far
Up special:
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Normal Jump
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High Jump (Just higher)
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Low jump (Doesnt put you jnto freefall, is faster and can be used twice)
Down special:
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Splat bomb (Normal)
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Insta bomb (Faster cooldown, explodes on impact instantly)
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Triple bombs (Throws three normal splat bombs with longer cooldown which makes you more vulnerable for attacks and it has less precision)
Smash attacks aerials etc:
Stay the same i would say
Posted Aug 5, 2026, 1:31 PM UTC