Upgraded Inkling for Smash 6

Character Concept

Customiseble inkling concept if we get "Better" customisation in smash 6 than smash 4 with more balanced options(bc we approximately get less characters so more time to make the customisation better)

Neutral special:

  1. Normal Splattershot

  2. Blaster (Slower and explosive)

  3. Charger (Chargeble for more damage and reach, stronger on range like staff, )

Side special:

  1. Normal roller

  2. Carbon roller (Faster but does Small knockback doesnt bury, less damage)

  3. Dynamo roller (Slower but much more damage)

If used in the air it makes a vertical hit that spikes on hit and shoots ink far

Up special:

  1. Normal Jump

  2. High Jump (Just higher)

  3. Low jump (Doesnt put you jnto freefall, is faster and can be used twice)

Down special:

  1. Splat bomb (Normal)

  2. Insta bomb (Faster cooldown, explodes on impact instantly)

  3. Triple bombs (Throws three normal splat bombs with longer cooldown which makes you more vulnerable for attacks and it has less precision)

Smash attacks aerials etc:

Stay the same i would say

Posted Aug 5, 2026, 1:31 PM UTC

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