Prefabs disabling themselves in play mode...
I'm making a chest system, so I created a chest prefab. When I tested it in Play Mode, the prefab disabled itself.
I removed all the script components from the prefab, but it still becomes disabled when I enter Play Mode. I also checked my other scripts for anything that could be calling "SetActive(false" but I couldn't find anything.
Even when I try to enable the GameObject manually during Play Mode, it immediately get disabled.
What could be causing this?
Posted Aug 8, 2026, 5:28 PM UTC
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