Balancing issue
The problem in my opinion. Is behavior balances around the lower % of the game. The percent that doesn’t really know how to play, so in return the higher end gets punished.
As a killer main I would much rather go against good survs every game who know what they’re doing if that means I don’t get every perk and gameplay style nerfed.
I would much rather behavior put in a tutorial on how to run tiles and how to be a better surv to try and lift the average skill of the player base, than just nerf everything killer has because it performs well against oblivious players.
I would rather survs have communication in game and tutorials for every tile to get better than them catering to people who don’t know how to play and punishing killer in the top bracket.
Posted Aug 10, 2026, 4:18 PM UTC