how do you deal with the anxiety of “i know i can do better” on every project?
few things i wanna ask people who’ve been doing this longer -
**•** how do you sell/deliver something that doesn’t fully match your own vision of “good design”? does it feel like cheating to you or is that just normal
**•** how do you even define if a piece of work is good or not — is it good if client is happy, or good if it actually solves their problem, or does it need to be good for the design “ecosystem” too (like objectively good work)
**•** what do you do when you get bad feedback on something you designed
**•** and just in general how do you turn off the “i can do more” voice when the scope/timeline doesn’t allow it
feel like this happens on almost every project and its exhausting honestly. anyone else deal with this or figured a way out of it
Posted Aug 12, 2026, 10:54 AM UTC
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