Why doesn't the LMU graphic have a sense of volume?
It's as if there aren't any basic graphics technologies like SSAO and the like to add shadows to objects, and the textures leave much to be desired, not to mention the anti-aliasing (especially mirrors).
I don't even want to compare it to Iracing, since even considering its age, everything looks much better there.
Posted Aug 12, 2026, 11:08 AM UTC
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