[HOBBY] Looking for a UE5 Niagara VFX Artist for a Katana Combat Game
Hey everyone! I’m a solo developer working on **Broken Bushido**, a third-person, soft Soulslike katana action game being developed in Unreal Engine 5.6, with a planned Steam release by the end of this year.
The game focuses on responsive sword combat and features special powers and combat abilities that players can unlock as they progress. Most of the core gameplay systems are already working, and I’m currently building and polishing a playable vertical slice.
I’m looking for a VFX artist interested in collaborating on effects such as katana trails, sword-hit impacts, footstep dust, unlockable ability effects and environmental effects.
This is currently an **unpaid hobby/portfolio collaboration**, so it may suit a student or junior artist looking for hands-on experience creating real-time VFX using Unreal Engine and Niagara. You’ll receive full credit, portfolio footage and the opportunity to help shape the visual identity of the game.
If you enjoy games such as **Sekiro, Ghost of Tsushima** and **Shadow of Mordor**, I think you’ll have a lot of fun collaborating with me and contributing your own creative ideas.
**DM me if you’re interested, and I’ll share gameplay videos and more information about the project.**
Posted Aug 12, 2026, 8:14 PM UTC