I built an idle esports game using ChatGPT for the pixel-art assets and Claude for the code
I’ve been experimenting with a mostly AI-assisted game development workflow for Teamup Esports, a browser-based idle/incremental game about taking a small amateur esports team all the way to the world stage.
The visual assets were created iteratively with ChatGPT image generation, using strict prompts for sprite sheets, animation frames, palettes, and consistent 16-bit pixel-art styling.
For development, I used Claude as a coding assistant, mainly to implement and iterate on the game systems while I directed the architecture, mechanics, balancing, and overall design.
One of the most interesting challenges has been keeping AI-generated assets visually consistent across dozens of sprites and animation states.
Playable here:
https://serse12.itch.io/teamupesports
I’d be interested in comparing workflows with others using generative AI for game development.
Posted Aug 13, 2026, 4:16 PM UTC