Possibly? Hot take: backrooms concepts are better without the monsters
I feel like the cool fear part should come from being trapped in the back rooms. You’re now in a survival situation, there is no apparent food or water anywhere or exit you could be lost and die and no one would find you. But then you throw in monsters and it stops being survive the backrooms and it starts being survive the monsters with the backrooms as a backdrop. It can’t even tap into the fear of the unknown properly anymore because now you know there’s a monster and the whole place just is less eerie.
Posted Aug 13, 2026, 4:35 PM UTC
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